Williams Classic Pinball collection (Wii)
May 12th 2008 15:26
Well, sorry for the delay in posting...ended up not feeling so hot this weekend....
But, I did get to try out a gem of a game many bypass for various reasons: Pinball Hall of Fame: The Williams Collection
The game is not very costly (you can pick it up used for like 17 bux), works great with the Wiimote/chuck, and is multiplayer. Its not just a pinball game as it has a few unlockables and set goals for people to play through. Unlockables vary from free play on tables, to new custom balls you can put in the tables.
The big focus of the game is single player as that is where everything is unlocked from. (at least that I saw) You start the single player game in the arcade, where you have 30 credits. From there, you pick a table. A few tables start off in free play, and as you complete the various goals for the table, you receive more credits and open up new goals. There are two sets of goals for each table that I saw. [Novice and Pinball Wizard] Essentially, the goals fall into: Shoot certain targets, attain certain goals. One example on Novice level of Funhouse's table is: Get a gulp shot on Rudy. Rudy is the talkative head you'll see on the board, and if you can time it right, you can fire a ball in his mouth while he's making a comment.
Any of the tables while in single player can be used multiplayer as well though. Beware though it also takes up credits if the table is not in free play mode. (1 per player) Its therefore recommended to play on free tables to unlock the credits or the free play unlock for clearing an entire challenge set. (It costs 100 credits per unlock, so the challenge sets seem the way to go)
The tables are faithfully recreated, sounds and all. You have a variety of cameras to choose from in-game, and scores can be turned on/off with ease. The controllers allow you to even work on "tilting" the machine via shaking the corresponding side you'd like to move the ball from. Its all there just like one of the older Williams Pinball machines! They have about 10-15 tables in all, they give you a VERY good mini-video run down that plays like a power point presentation on goals of the table, and they even include the actual advertising they made for the original machines. The only wish I had was to see some of the other "licensed" machines that Williams launched too, such as Back to the Future, Star Wars or The Simpsons, but I'm sure they'd have to pay the fees to license them again too, so probably too prohibitive.
If you've ever loved playing pinball in the arcade, but can't get out to any that may still be around you, I highly recommend this game. I picked it up for my mother who always tries to find some sort of pinball for a console, and no one could put it down the whole day.
But, I did get to try out a gem of a game many bypass for various reasons: Pinball Hall of Fame: The Williams Collection
The game is not very costly (you can pick it up used for like 17 bux), works great with the Wiimote/chuck, and is multiplayer. Its not just a pinball game as it has a few unlockables and set goals for people to play through. Unlockables vary from free play on tables, to new custom balls you can put in the tables.
The big focus of the game is single player as that is where everything is unlocked from. (at least that I saw) You start the single player game in the arcade, where you have 30 credits. From there, you pick a table. A few tables start off in free play, and as you complete the various goals for the table, you receive more credits and open up new goals. There are two sets of goals for each table that I saw. [Novice and Pinball Wizard] Essentially, the goals fall into: Shoot certain targets, attain certain goals. One example on Novice level of Funhouse's table is: Get a gulp shot on Rudy. Rudy is the talkative head you'll see on the board, and if you can time it right, you can fire a ball in his mouth while he's making a comment.
Any of the tables while in single player can be used multiplayer as well though. Beware though it also takes up credits if the table is not in free play mode. (1 per player) Its therefore recommended to play on free tables to unlock the credits or the free play unlock for clearing an entire challenge set. (It costs 100 credits per unlock, so the challenge sets seem the way to go)
The tables are faithfully recreated, sounds and all. You have a variety of cameras to choose from in-game, and scores can be turned on/off with ease. The controllers allow you to even work on "tilting" the machine via shaking the corresponding side you'd like to move the ball from. Its all there just like one of the older Williams Pinball machines! They have about 10-15 tables in all, they give you a VERY good mini-video run down that plays like a power point presentation on goals of the table, and they even include the actual advertising they made for the original machines. The only wish I had was to see some of the other "licensed" machines that Williams launched too, such as Back to the Future, Star Wars or The Simpsons, but I'm sure they'd have to pay the fees to license them again too, so probably too prohibitive.
If you've ever loved playing pinball in the arcade, but can't get out to any that may still be around you, I highly recommend this game. I picked it up for my mother who always tries to find some sort of pinball for a console, and no one could put it down the whole day.
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